06 March 2008

The Galactic Garden of Eden

Okay, since I discovered that the occasional person does indeed read this blog, I thought I'd better put up a new post quick before I lose their attention (stop laughing at the back!).

Basically I have been pretty busy out there in the real world and haven't been paying much attention to online goings on. Politics has also been rather depressing lately, although for some hilarious Austrian commentary on current financial and political affairs just check out AngloAustria.

Anyway one thing I have thought was worthy of further investigation in the last week or so is the online game Eve. This is a MMOG (Massively Multiplayer Online Game) and the really interesting part from an Ancap perspective is that it appears to have a functioning economy. The game is set in another galaxy (possibly far far away) and has you starting off in the spaceship version of a Nissan Sunny, with part of the aim being to trade, manufacturer or fight your way up to better ships and equipment. The difference with other such games I know of is that fighting although not discouraged is not necessarily a central part of the game. In game you can either do things on your own or form or become part of a corporation. Players who have been playing for a while tend to be part of a well established corporation and these companies actually function on the principles of the division of labour.

I haven't gone into it in much depth yet (it's that time thing), but I would recommend downloading the free demo and having a look for yourself. Although technically the game actually has a nightwatchman state, I'm sure the economic developments in the game (a functioning stock market, etc.) will make an interesting study.

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